I'm a recent graduate from UCCS with a degree in Game Design and Development and a minor in Computer Science.
I started programming when I was 13, developing Minecraft plugins for my friends, and quickly evolved into creating my own games.
I specialize in systems and gameplay programming, and I love the challenge of solving complex problems. Though, I’m especially
passionate about narrative-driven games. My all-time favorite game is
Outer Wilds.
I hope to one day give people the same experience I had when I first played it.
I’m eager to gain experience at other studios—learning from the best, tackling new challenges, and bringing innovative ideas
to every project I work on.
PROTOTYPE
Producer
Leadership
Prototyping